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Debouncer API Reference
Throttler API Reference
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Batcher API Reference

createThrottledSignal

Function: createThrottledSignal()

ts
function createThrottledSignal<TValue, TSelected>(
   value, 
   initialOptions, 
   selector?): [Accessor<TValue>, Setter<TValue>, SolidThrottler<Setter<TValue>, TSelected>]
function createThrottledSignal<TValue, TSelected>(
   value, 
   initialOptions, 
   selector?): [Accessor<TValue>, Setter<TValue>, SolidThrottler<Setter<TValue>, TSelected>]

Defined in: throttler/createThrottledSignal.ts:72

A Solid hook that creates a throttled state value that updates at most once within a specified time window. This hook combines Solid's createSignal with throttling functionality to provide controlled state updates.

Throttling ensures state updates occur at a controlled rate regardless of how frequently the setter is called. This is useful for rate-limiting expensive re-renders or operations that depend on rapidly changing state.

The hook returns a tuple containing:

  • The throttled state value accessor
  • A throttled setter function that respects the configured wait time
  • The throttler instance for additional control

For more direct control over throttling without state management, consider using the lower-level createThrottler hook instead.

State Management and Selector

The hook uses TanStack Store for reactive state management via the underlying throttler instance. The selector parameter allows you to specify which throttler state changes will trigger reactive updates, optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.

By default, there will be no reactive state subscriptions and you must opt-in to state tracking by providing a selector function. This prevents unnecessary reactive updates and gives you full control over when your component subscribes to state changes. Only when you provide a selector will the reactive system track the selected state values.

Available throttler state properties:

  • canLeadingExecute: Whether the throttler can execute on the leading edge
  • canTrailingExecute: Whether the throttler can execute on the trailing edge
  • executionCount: Number of function executions that have been completed
  • isPending: Whether the throttler is waiting for the timeout to trigger trailing execution
  • lastArgs: The arguments from the most recent call to maybeExecute
  • lastExecutionTime: Unix timestamp of the last execution
  • nextExecutionTime: Unix timestamp of the next allowed execution
  • status: Current execution status ('disabled' | 'idle' | 'pending')

Type Parameters

TValue

TSelected = {}

Parameters

value

TValue

initialOptions

ThrottlerOptions<Setter<TValue>>

selector?

(state) => TSelected

Returns

[Accessor<TValue>, Setter<TValue>, SolidThrottler<Setter<TValue>, TSelected>]

Example

tsx
// Default behavior - no reactive state subscriptions
const [value, setValue, throttler] = createThrottledSignal(0, { wait: 1000 });

// Opt-in to reactive updates when pending state changes (optimized for loading indicators)
const [value, setValue, throttler] = createThrottledSignal(
  0,
  { wait: 1000 },
  (state) => ({ isPending: state.isPending })
);

// With custom leading/trailing behavior
const [value, setValue] = createThrottledSignal(0, {
  wait: 1000,
  leading: true,   // Update immediately on first change
  trailing: false  // Skip trailing edge updates
});

// Access throttler state via signals
console.log('Executions:', throttler.state().executionCount);
console.log('Is pending:', throttler.state().isPending);
console.log('Last execution:', throttler.state().lastExecutionTime);
console.log('Next execution:', throttler.state().nextExecutionTime);
// Default behavior - no reactive state subscriptions
const [value, setValue, throttler] = createThrottledSignal(0, { wait: 1000 });

// Opt-in to reactive updates when pending state changes (optimized for loading indicators)
const [value, setValue, throttler] = createThrottledSignal(
  0,
  { wait: 1000 },
  (state) => ({ isPending: state.isPending })
);

// With custom leading/trailing behavior
const [value, setValue] = createThrottledSignal(0, {
  wait: 1000,
  leading: true,   // Update immediately on first change
  trailing: false  // Skip trailing edge updates
});

// Access throttler state via signals
console.log('Executions:', throttler.state().executionCount);
console.log('Is pending:', throttler.state().isPending);
console.log('Last execution:', throttler.state().lastExecutionTime);
console.log('Next execution:', throttler.state().nextExecutionTime);
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