function createDebouncedSignal<TValue, TSelected>(
value,
initialOptions,
selector?): [Accessor<TValue>, Setter<TValue>, SolidDebouncer<Setter<TValue>, TSelected>]
function createDebouncedSignal<TValue, TSelected>(
value,
initialOptions,
selector?): [Accessor<TValue>, Setter<TValue>, SolidDebouncer<Setter<TValue>, TSelected>]
Defined in: debouncer/createDebouncedSignal.ts:81
A Solid hook that creates a debounced state value, combining Solid's createSignal with debouncing functionality. This hook provides both the current debounced value and methods to update it.
The state value is only updated after the specified wait time has elapsed since the last update attempt. If another update is attempted before the wait time expires, the timer resets and starts waiting again. This is useful for handling frequent state updates that should be throttled, like search input values or window resize dimensions.
The hook returns a tuple containing:
The hook uses TanStack Store for reactive state management via the underlying debouncer instance. The selector parameter allows you to specify which debouncer state changes will trigger reactive updates, optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.
By default, there will be no reactive state subscriptions and you must opt-in to state tracking by providing a selector function. This prevents unnecessary reactive updates and gives you full control over when your component subscribes to state changes. Only when you provide a selector will the reactive system track the selected state values.
Available debouncer state properties:
• TValue
• TSelected = {}
TValue
DebouncerOptions<Setter<TValue>>
(state) => TSelected
[Accessor<TValue>, Setter<TValue>, SolidDebouncer<Setter<TValue>, TSelected>]
// Default behavior - no reactive state subscriptions
const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal('', {
wait: 500 // Wait 500ms after last keystroke
});
// Opt-in to reactive updates when pending state changes (optimized for loading indicators)
const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal(
'',
{ wait: 500 },
(state) => ({ isPending: state.isPending })
);
// Opt-in to reactive updates when execution count changes (optimized for tracking executions)
const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal(
'',
{ wait: 500 },
(state) => ({ executionCount: state.executionCount })
);
// Update value - will be debounced
const handleChange = (e) => {
setSearchTerm(e.target.value);
};
// Access debouncer state via signals
console.log('Executions:', debouncer.state().executionCount);
console.log('Is pending:', debouncer.state().isPending);
// In onExecute callback, use get* methods
const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal('', {
wait: 500,
onExecute: (debouncer) => {
console.log('Total executions:', debouncer.getExecutionCount());
}
});
// Default behavior - no reactive state subscriptions
const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal('', {
wait: 500 // Wait 500ms after last keystroke
});
// Opt-in to reactive updates when pending state changes (optimized for loading indicators)
const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal(
'',
{ wait: 500 },
(state) => ({ isPending: state.isPending })
);
// Opt-in to reactive updates when execution count changes (optimized for tracking executions)
const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal(
'',
{ wait: 500 },
(state) => ({ executionCount: state.executionCount })
);
// Update value - will be debounced
const handleChange = (e) => {
setSearchTerm(e.target.value);
};
// Access debouncer state via signals
console.log('Executions:', debouncer.state().executionCount);
console.log('Is pending:', debouncer.state().isPending);
// In onExecute callback, use get* methods
const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal('', {
wait: 500,
onExecute: (debouncer) => {
console.log('Total executions:', debouncer.getExecutionCount());
}
});
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