function createRateLimitedSignal<TValue, TSelected>(
value,
initialOptions,
selector?): [Accessor<TValue>, Setter<TValue>, SolidRateLimiter<Setter<TValue>, TSelected>]
function createRateLimitedSignal<TValue, TSelected>(
value,
initialOptions,
selector?): [Accessor<TValue>, Setter<TValue>, SolidRateLimiter<Setter<TValue>, TSelected>]
Defined in: rate-limiter/createRateLimitedSignal.ts:95
A Solid hook that creates a rate-limited state value that enforces a hard limit on state updates within a time window. This hook combines Solid's createSignal with rate limiting functionality to provide controlled state updates.
Rate limiting is a simple "hard limit" approach - it allows all updates until the limit is reached, then blocks subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.
The rate limiter supports two types of windows:
For smoother update patterns, consider:
Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.
The hook returns a tuple containing:
For more direct control over rate limiting without state management, consider using the lower-level createRateLimiter hook instead.
The hook uses TanStack Store for reactive state management via the underlying rate limiter instance. The selector parameter allows you to specify which rate limiter state changes will trigger reactive updates, optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.
By default, there will be no reactive state subscriptions and you must opt-in to state tracking by providing a selector function. This prevents unnecessary reactive updates and gives you full control over when your component subscribes to state changes. Only when you provide a selector will the reactive system track the selected state values.
Available rate limiter state properties:
• TValue
• TSelected = {}
TValue
RateLimiterOptions<Setter<TValue>>
(state) => TSelected
[Accessor<TValue>, Setter<TValue>, SolidRateLimiter<Setter<TValue>, TSelected>]
// Default behavior - no reactive state subscriptions
const [value, setValue, rateLimiter] = createRateLimitedSignal(0, {
limit: 5,
window: 60000,
windowType: 'sliding'
});
// Opt-in to reactive updates when limit state changes (optimized for UI feedback)
const [value, setValue, rateLimiter] = createRateLimitedSignal(
0,
{ limit: 5, window: 60000 },
(state) => ({ isAtLimit: state.isAtLimit, remainingInWindow: state.remainingInWindow })
);
// With rejection callback and fixed window
const [value, setValue] = createRateLimitedSignal(0, {
limit: 3,
window: 5000,
windowType: 'fixed',
onReject: (rateLimiter) => {
alert(`Rate limit reached. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);
}
});
// Access rateLimiter state via signals
const handleSubmit = () => {
const remaining = rateLimiter.state().remainingInWindow;
if (remaining > 0) {
setValue(newValue);
} else {
showRateLimitWarning();
}
};
// Default behavior - no reactive state subscriptions
const [value, setValue, rateLimiter] = createRateLimitedSignal(0, {
limit: 5,
window: 60000,
windowType: 'sliding'
});
// Opt-in to reactive updates when limit state changes (optimized for UI feedback)
const [value, setValue, rateLimiter] = createRateLimitedSignal(
0,
{ limit: 5, window: 60000 },
(state) => ({ isAtLimit: state.isAtLimit, remainingInWindow: state.remainingInWindow })
);
// With rejection callback and fixed window
const [value, setValue] = createRateLimitedSignal(0, {
limit: 3,
window: 5000,
windowType: 'fixed',
onReject: (rateLimiter) => {
alert(`Rate limit reached. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);
}
});
// Access rateLimiter state via signals
const handleSubmit = () => {
const remaining = rateLimiter.state().remainingInWindow;
if (remaining > 0) {
setValue(newValue);
} else {
showRateLimitWarning();
}
};
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